Ryan Chenier
With a decade of experience in the mobile gaming industry, Ryan Chenier embarked on his professional journey as a 3D modeler and animator. Progressing through various roles in visual effects and technical artistry, Ryan co-founded the indie game studio Nevergreen Games. Spearheading the development of their flagship project, Mori Carta, Ryan undertook a dual role, seamlessly blending technical responsibilities such as programming with creative tasks like visual effects. This hands-on experience illuminated the intrinsic connection between technical and creative facets. Ryan believes that possessing both skill sets enhances the versatility and capabilities of artists and programmers. Grounded in a passion for crafting compelling interactive experiences, Ryan employs modern tools to surmount challenges spanning the technical and creative realms.